Sin is Inevitable
As July drew to a close, I realized that I haven't really thought of what I'll be doing as my (possible) entry to this year's GBWC. This is quite a busy year for me, mostly in the "real-work" department. I had to put the Hellraiser on hold because I couldn't quite get enough steam to continue working on it even if I wanted to, especially when I always get a call from clients just as I was about to start working on it.
Which was somewhat a good thing. The Hellraiser's wings need a radical redesign, not that my initial design wasn't radical enough to begin with. As usual, I had to contend with weight issues. The magnet solution didn't quite work as I have planned, even with the strong neodymium magnets I got. So, I'll be integrating gears to the redesign.
For the moment, GBWC. Even with ample time, I still wasn't able to start on anything, but I have had the plan in my head for quite some time. My initial plan of making a "frankenstein" monster using a Sinanju and a Stein will take a back seat as I realized there simply wouldn't be enough time for me to do all the modifications needed to make the project work. So, for the first time ever, I'll be working on an entry with very "basic" modifications, and will simply call it "SIN."
What? Another Sinanju? Why?
For one, I consider the Sinanju one of the best MS designs ever. It has a nice combination of curves and lines. It's well-balanced proportion-wise, and has ample detail, that it is sometimes frustrating to add more details to it without ruining it. The Stein, as the lore depicts, was based on the Nu and is actually more its counterpart. I believe, and I'm just speculating, that after the events of Char's Counter Attack, Anaheim was able to recover the Nu, then later on redesigned it as the Stein.
When the Stein was announced, I didn't like it because it was a) white, b) too blocky, c) white. I outgrew that ill-conception as soon as I got one for my planned entry. I still have reservations because its shield's construction is too basic, but it was the shield that made me believe it was the redesigned Nu. It's rifle was also based roughly on the Hi-Nu's rifle. <<<<(You may want to ignore this part altogether, it's just me over thinking the obvious).
I will still use two kits, the Stein I bought last April, and parts from my now dismantled Angelus, plus armor scraps I got recently. Even with all the scraps, I still had to get a few pieces from one of my unbuilt Sinanju kits, plainly because I didn't have any of them in the scrap pile.
Those two kits, side-by-side, will be on a hangar-type diorama. Some, if not most, of you who have seen my work and my modifications would probably wonder why I have resorted to such a "simple" task when most entries nowadays have become so complicated and vast, that, it might just be a waste of time.
I'm not competitive. When I work on something, It's because I want to work on something. Sure, I time certain projects with the GBWC, but I won't rush them into completion just so I could enter, as in the case of the Haribon last year, and the Ronin 3 years before that. As some of you know, I rebooted the Ronin, and the result couldn't have been more ideal at the time.
The modifications were simple enough (I have literally done half of it in a few days), but I'm banking on the concept behind the diorama to boost its chances competition-wise. As we all know, dioramas score 30% of the overall, so a well-made diorama with a good story behind it can score high with the judges.
Well, at least that's how I see it, judging from how the past winners were chosen. It seems there was no clear pattern, but, there's a logic to it, albeit random. Somewhere in this post there is a ruse.
I won't be posting a WIP, but I'll be taking photos of the project's progress as a whole, and would be posting tidbits and teasers from time to time, if and when time allows it. Half of the time I spend on entries actually involved taking step by step progress, including how I do things, for tutorial later on, but, right now, I can't really afford that luxury, as I still do have projects coming in soon.
So, whether I finish this in time or not, you'll see SIN this October or November.